The Big Oil job will become unlocked on your map after reaching Level 30. It is recommended you complete Day 2 stealthily, as it gives you enough time to look for all the clues in the lab. The clues will help you in identifying the correct engine. The correct engine and clues change each time you replay the mission. The clues are as follows:
ForewordAre you tired of using lame bow/crossbow build? Do you want to be able to kill cop so fast even on OD that another player might kick you for cheating? Well then, this is the build for you right here. Pros
Cons
DLC needed are as follow
WeaponsCAR-4
Krinkov SMG
End result both weapon moded to the highest stability and accuracy possible while maintaining a high concealment. Melee weapon Electrical brass knuckle. This knuckle right here allow you to stun any cop except dozer with 1 punch. Throwable Concussion grenade. Basically a flash bang that player can use. Whats not to like? SkillsMastermind Pretty self explanatory, taking just enough skill point for Doctor bag and inspire aced. Force friendship for more cable ties and stuff. Stable shot to reach 100 stability for both weapon. Enforcer Underdog for more damage and scavenger skill to help you with ammo pickup Wait what?!! No Resilience aced? You can shoot at the loud blinking beeping flash bang now. Technician Tech skill tree mainly about this skill call body expertise that allow you do extra 90% head shot damage to any cop except dozer. Imagine a cop with 1000HP-2x headshot multiplier and your gun do 100 damage, hitting a body shot with said gun would now do 290 instead. sure fire aced for the ability to pierce tan armor and the rest pretty self explanatory. Ghost On the middle skill tree we have duck and cover aced for some dodge rate while sprinting. Parkour basic to run faster and inner pockets to increase detection a must have. optical illusion aced for even more concealment on weapon, low blow aced work just like body expertise however this one only proc at 30% rate and specialized killing to increased your weapon damage with suppressor on. Fugitive Nine lives aced so you have 2 down instead of one and swan song so you have a fighting chance instead of going down instantly and of course beserker aced. Add all that in and you now have a build that can shred anything in this game. Perk Deck and Armor?Payday 2 Best ModsYou will be using anarchist perk deck with a suit which give you 15 dodge while spriting. The way you use this perk deck and the way you survive is the 2 second damage immunity you get when your armor break. If your armor break, no damage will be taken within that small time frame (can only occurs once every 15 second).Play Style?Play style are really hard to explain in word so i am leaving a video here instead. Written by Pertetoes.
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Easy 'Doctor Fantastic' achievement
1. There is a computer screen with a PSI value in the top right corner. It will tell you whether the engine has more than 5812 PSI or less than 5812 PSI. 5812 PSI are equal to 400 bars. There is a little white watch at each of the engines, allowing you to see how many bars the engine has.
2. There is a small clipboard on one of the tables (random location) with some black text written on it. It will tell you how many cables the correct engine has. It either says 1H (1 cable), 2H (2 cables) or 3H (3 cables). These are the cables going from the top of the big blue bottle to the engine itself.
3. There is another clipboard with a green checkmark. It will tell you whether the engine uses Nitrogen, Deterium, or Helium. View the large white board in the entry area of the lab to see which substance has which bottle color. You can then look for the small, colored bottles inside the engines (orange, blue, or green).
Use all of this information to narrow down the possibilities. Once you are sure you have found the right engine, pick it up, and bring it back to the airstrip. Activate the red flair, and wait for the helicopter. If you did this stealthily, the alarm will now go off automatically. Throw the bag with the engine into the helicopter, and survive for another three minutes until you hear back about the test results. If the tests confirm that you picked the right engine, you will get the 'Doctor Fantastic' achievement (before completing the mission).
Easy 'Fish A.I.' achievement
Once you start the second part of the Watchdogs mission (Day 2), the bags you previously robbed will be on the ground in front of you. Simply take one of the bags, and throw it into the water. You can throw it into the water at any point of the harbor to get the 'Fish A.I.' achievement.
Easy 'Guessing Game' achievement
Before attempting to get the 'Guessing Game' achievement, you should buy the following skills: Chameleon, Dominator, ECM Overdrive, and Shinobi. Other stealth skills can help, but these are the most important ones. A weapon with a silencer can also help. In the Firestarter (Day 2) mission, there is a random amount of wire boxes in the FBI building. Two of them will disable the alarm of the room you need to enter. You have to be very lucky and cut the two correct wires. There is absolutely no way to tell which ones are the right ones, and you are not allowed to use the computer. The boxes change each time you replay the mission. If you cut the wrong wire, the alarm will go off, and you should immediately restart the mission. The wire boxes spawn randomly. You should be able to get the right ones every 10-20 playthroughs. If you find the two correct wires and no alarm goes off, you can proceed. If any guards are in your way, use the Dominator skill to make them handcuff themselves. Go to the server room, and pick the lock of the door. Inside the server room is another door. Use an ECM Jammers (requires ECM Overdrive skill) to silently open the door. Grab the server, and bring it back to your vehicle without being seen. On your way out, you may want to use your second ECM Jammer to disable the cameras. Note: The mission can be played on any difficulty. Day 2 is the same for all difficulties.
This can be done in any mission that has money bags. You do not have to buy any skills to do it. Just grab a bag, and throw it into the air. As it falls down, press RB to catch it to get the 'I Got It, I Got It!' achievement. It may take a few tries.
Payday 2 Difficulty Mod PackEasy 'I Wasn't Even There!' achievement
Before attempting to get the 'I Wasn't Even There!' achievement, you should buy the following skills from the Ghost and Mastermind skill trees: Dominator, Endurance, Fast Hands, Shinobi, and Sprinter. If you try getting this achievement alone, it will take approximately 30 minutes. While playing with a team of four players, you can do it much quicker. How many supercomputers are there in the united states top500 cities. You will spend most of your time running around and bringing loot bags from one place to another. In the Framing Frame (Day 3) mission, there are a total of five guards in the mansion. Use the Dominator skill to make them handcuff themselves. If the vault is behind the bookshelf in the bedroom downstairs, you will not be able to do this solo because it is too far away from the computer. Thus, simply pause the game, and restart the mission. It is completely random where the vault and other mission items spawn. After all guards are handcuffed, you can destroy the cameras and look for the five items. Once you have the items, go back to the roof, and set them up. You will now get several bags of coke. Bring the bags down to the vault. After all the bags are in place, you need to use the computer in the office. Using it the first time will open the vault, and using it a second time will disable the laser system. The lasers are the only tricky part in this mission. They will turn back on after a few seconds. Get into the vault as quickly as possible, and grab only one bag of gold. The lasers will beep three times before turning back on. If you do not get out of the vault in time, you will be trapped inside and have to start the mission from the beginning. Keep going back to the computer, override the laser system, grab another bag of gold, and bring it up to the roof. Do this until you have all the gold, and throw it below the zipline. If you do all this without triggering an alarm, you will get the achievement after reaching the extraction point.
Easy 'I'm Going All-in!' achievement
After the Nightclub job begins, go to the main objective (a safe), and break it open. If you have explosive charges, you can use them to speed up the process. If not, you can use the normal drill. Once the safe is open, take the money inside, and bring it to the poker table downstairs. The poker table is in a small side room behind the kitchen. Put the money on the table to get the 'I'm Going All-in!' achievement. Note: The money bag does not have to stay on the table, it just needs to touch it for a short moment.
Payday 2 Difficulty Mod 1Easy 'Let's do Th..' achievement
Before you can get the 'Let's do Th..' achievement, you need to reach around Level 40 with your character. You should then have enough skill points and money. You need to buy the Shaped Charge skill from the Technician skill tree. It requires eight skill points and costs $712,500. After buying the skill, make sure to select the trip mines in the inventory, and choose the Two-Piece Suit (armor). It will make you run faster. The recommended weapons to use are ones with good mobility, and do not add any modifications. The mods usually make the weapons heavier and slow you down a little bit. Once the Ukrainian job begins, immediately run to the rooms in the back of the jewelry store. Plant an explosive charge on one of the safes. The safe that contains the tiara (mission objective) is random. Take the tiara, and go back to the van as quickly as possible.
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Easy 'Painting Yourself Into A Corner' achievement
Before attempting to get the 'Painting Yourself Into A Corner' achievement, you should buy the Dominator skill from the Mastermind skill tree. It allows you to intimidate enemies, and they will silently handcuff themselves without triggering an alarm. The Cleaner skill from the Ghost skill tree can also help. It allows you to move enemy corpses around, if necessary. Also, select the ECM Jammer as your equipment. It is not necessary, but if the cameras have unfortunate positioning, it will give you enough time to eliminate an enemy. If enemies have a red exclamation mark above their head, you are fine. They just cannot shoot at you or trigger an alarm. The locations of enemies, cameras, paintings, and rooftop entry points are completely random each time you restart the mission. You will have to adjust your strategy accordingly. If you are playing the Normal job version of Framing Frame, you can pause the game and choose 'Restart Game' to try again. The chosen difficulty does not matter. There is no difference between doing this on the Overkill or Normal difficulty. Use the following strategies during the Framing Frame (Day 1) mission to get the achievement easily:
1. Leave the cameras intact, and eliminate all of the enemies first. If an enemy sees a destroyed camera, they will trigger an alarm.
2. Only use the Dominator skill or melee attack.
3. Do not kill enemies in front of cameras, as it could trigger an alarm. Does skyrim have romance.
4. If you kill enemies, you have to answer their pager. If you use the Dominator skill, you can safely walk away.
5. Avoid shooting your weapons (including silenced ones) while enemies are still moving around. Even if you shoot a silenced weapon and accidentally hit a wall, the enemies might hear it. Only use a silenced weapon when it is absolutely necessary and you are positive you will hit your target.
6. Stay crouched, so the cameras will not easily spot you.
7. After all enemies are handcuffed or dead, destroy the cameras.
Once you have done the above, look for all paintings with a red sticker in the bottom right corner. There is a random amount of paintings -- so double check that you have all of them before leaving. There can be up to nine paintings.
Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
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